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The concept of scaling your deck to become more powerful is intriguing and well-executed. The increasing complexity and power of your deck as you progress through the dungeon creates a satisfying sense of progression.




While the game's scaling mechanic is impressive, it's possible that drawing an excessive number of cards could lead to an unbalanced endgame. It would be beneficial to explore ways to mitigate this. I was just too afraid of what would happen if I clicked to draw 100+ cards lol.

Scale the Dungeon is a well-polished and enjoyable game. By its pure fun element, I consider it one of my favorites in this jam so far!