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Suuuuuper addicting. Really enjoyed the gameloop. The SFX overlapping on top of each other became really loud REALLY fast. Maybe limit the number of the same SFX instance allowed to exist at the same time, or make each SFX have a 10-20% chance to trigger instead of 100% chance for every single one. Love this entry, great job!!

The number of Sfx generations was limited to five But I don’t think I handled the fact that multiple things turned on at the same time in one frame. Since I’m in a rush of time, I couldn’t check whether the sound was too loud or not.