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Great concept, great style. I wish there was a limit to how many items I could use. Nothing is stopping me from placing as many boosts as possible to get to the end quickly. Constraints bring creativity!

Yep, that's why the leaderboard is sorted by least objects, and then time. Not the other way around.

AH I see, I thought it was time due to the big timer and how the UI made a big deal out of the PR. In that case I would say what you have works well! Would just give the freedom to the player to place anything rather then picking from a random 3. Great work again!