A very pretty game! I have to admit I never quite got in the flow, which I think might be partly due to the fact that I haven't played a single MMORPG in my life. Took me a while to realize that this was really mostly a chill cozy game and there wasn't a lot of strategic decision making involved, but I do respect that. I think a little more variation in what decorations you can build would be nice in the long run, but I'm already pretty impressed by the large amount of high-quality sprites you've produced in such a short time, so I know it's a bit much to ask for. In the long term, it might also be fun to maybe add quests (for the fake players) or something and maybe a little more story for the fake players, for example players exiting the dark forest wounded and then visiting the inn to heal up or something like that so that it's easier to build an emotional connection with those characters. I think it's not quite there yet, but I do believe this game has potential to become something really cool and I'd love if you continued to work on it post-jam.