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The artsytle looks great and the gameplay mechanics are interesting but there are some issues that made me stop playing the game (unrelated to that when I tried playing the game multiple times the number of coins was not reset): there is a bug that made me respawn in the spikes and couldn't get out :( I kept dying and my only option was to quit the game (It happened in a level with stairs made of 3 pillar that you expand once to go from left to right and twice to go right to left). Also the camera movement is a bit weird, it should either stay locked in "levels"  or always follow the player but not a mix of the 2 (it could also "snap" to fixed positions within a level but its like dividing the level in sub-levels). the camera movement is really annoying in the level mentioned before (the one where I got locked in the spikes) because you have to click on a pillar to activate it, and when you're too fast and place your mouse on the pillar before the player arrives, when it does arrive the camera move and the mouse is not placed correctly. It is frustrating to control, especially on a 3-stages pillar that is only on stage 2. I think that would be solved with a fixed camera (and some "snap" points across the level for big levels) and/or making the hitbox of the pillars way bigger, it would improve the gameplay experience. Nice game though, I tried to collect all the coins :)

I have just fixed the coin counter not resetting. We fixed the bug with respawning in the spikes, and have changed every camera to be stationary (apart from level transition areas without jumping).  We have thought about making the hitbox for pillars larger, however that causes us to run into issues with adjacent pillars. Hopefully the stationary camera will be enough. Thanks for your feedback!

Wow you guys are fast ! For the hit box I didn't think about the case of adjacent pillars, but the stationary camera will probably be enough  anyways.