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Such an interesting concept! Having to minimize the amount of time you are touching surfaces makes the levels really fun and almost floor-is-lava-esque. I found the springs very difficult and finicky, though. I would bounce not quite high enough on one, and then take multiple attempts shaving off a little bit of paint before I became small enough to bounce the right height. This slowed the gameplay down quite a bit and became a little tedious. But overall, this is so unique and has a very high level of polish on it, so great work!