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Hey, thanks for the feedback!  I'm glad that you found some of the puzzles interesting, as that was my main objective with the game.  You aren't the first to mention the jumping feeling off, so I'll definitely go back and fix that if I ever rework the game.  As for the enemies, I had originally hoped to add more variety in enemy type but ran out of time, so I can see why a lot of the enemy placement might be irritating.  Again, thanks for the comment!