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(+1)

It’s impressive how you managed to incorporate so many different mechanics! Despite that, the difficulty scales correctly without ever becoming frustrating or overwhelming.

I do have one small piece of feedback: instead of using "real" runes, you could create unique rune designs that better suggests their effect. I often picked the wrong rune because I couldn’t remember which one I needed 😅

But overall, fantastic work!

(+1)

Thank you so much for playing :) I'm glad you enjoyed the mechanics, the runes aren't real I did make them up but in the style of real runes. It may not have translated as well as I thought but I was thinking arrow up for growth, down for shrink, the third one is supposed to be a claw for creature and the triangle represents the player because you are a wizard :D I understand explaining it doesn't hide the fact it didn't work haha, I will consider making it more clear for players :) Thanks again!