Oddly meditative destruction. I find myself really captivated by the star levels, most notably. I had two minor issues through playing, that being the sense of scale and readability of our targets. Most of the things we eat are roughly the same size with minimal background changes, but the way the massive aura of those stars just gets snuffed out? Reaaallly satisfying. That light also made them much easier to track when they were off screen, by seeing the curse of the light I could have a really intuitive sense where what I was trying to eat was hiding. Really, really nice design with those. Nice work!