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(+1)

Wow, lots of content in this one. Overall really well done. 

If you're doing the grid lines in a shader and that's causing the pixelation, there are some solutions that are still in shader! Check this out, a formula for a smooth filtered grid in shader.

https://iquilezles.org/articles/filterableprocedurals/

Thanks ^^

I'll check that since I'm working on the post-jam update ^^