Here’s what I liked:
- simple mechanics, on theme, easy to figure out
- at first dashing is not very useful, but when you get big and sluggish it becomes more helpful
- only game I’ve played this jam can pause! (always appreciated)
- no obvious bugs that affect play
Here’s what I think can be improved:
- camera follow is a little jarring: I think you need a dead zone in the middle where the camera doesn’t follow. Are you using Cinemachine? It’s super easy to do and tweak the smoothness of the follow
- no obvious win condition (but maybe I didn’t play long enough?)
- the bounciness off the sides is actually pretty fun! I would have liked some wall objects in the middle of the map to strategically bounce off of, especially when scaled up and turning is slow
Nice work!