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(+2)

Super cute game! I like the interpretation of the theme to look for *small* clues in a big world, very clever. I think moving around the magnifying glass is a really slow, slower for me than in the gif in the screenshot. Since it's Unity, I'm guessing you need to multiple the change to the camera velocity by Time.deltaTime to ensure it is the same distance per unit of real time regardless of the device's frame rate. Tutorials have more relevant info. Cool game though, I like the gnomes! 

(+1)

That's great to hear! You're completely right on the time.deltaTime part, I should've implemented that. Definitely one of the first points of improvements. Thank you for your feedback, and pointers :D