Hello! Just wanted to let you know that if you design with accessibility in mind, it's entirely possible for people who are blind or have low vision to play your games. For example, I just released a one-page TTRPG, and in the process of designing it, I:
-Used text-to-speech software to make sure all the text could be read aloud
-Also included a plain text file in case of software incompatibility or other user needs
As for alt text, my screenshots include a filled-out example of gameplay, so I'd like to add alt text for anyone who relies on it (such as screenreader users), and in this case the alt text would include the text of the given example. Similarly, I have a banner that has the game title + a badge for the One-Page RPG Jam, which would be very simple to describe in alt text but now I have to add to the description.
Anyway, if you're interested in learning more about accessibility in gaming (or alt text in particular), here are a couple links:
Free Accessibility in Gaming Resources Google Doc: https://docs.google.com/document/d/1ZFSXz-Yva1KZAsP7NblCdkoiQ6RcjxSV2gj98eXusJs/...
How to Write Alt Text for Memes (a guide with applicability beyond memes and in general a good starting point): https://veroniiiica.com/how-to-write-alt-text-for-memes/