I thoroughly enjoyed this one -- it took a little bit for me to find my bearings with the movement tech but it's a super fun game loop once you get the hang of it (my high score is 61999!). Great use of the scale theme and really slick execution! Charming character/world design, too :)
Here's a couple tiny suggestions/issues I noticed for if your team plans to continue work on this game in the future:
- A quit button on the main menu would be nice since this is a desktop download
- The volume slider on the main menu uses default Unity assets while the one on the pause menu looks more in keeping with your game's style -- I'd suggest applying the pause menu version all around
- Pausing/ending the game should also pause looping sounds (music and beep indicator for eviction notices)
- Your final score on the game over screen differs by a couple points from what's shown in the top right
- Clicking while in pause/game over screen (on or off of selectable UI) shoots your gun ingame
- Automatic reloading feels like it could be implemented in a clearer manner -- I didn't understand that when I had 0 ammo I could still take another shot after a few seconds
- "Charge" is slightly confusing language for the "big mode" mechanic -- I thought it had to do with me charging up my gun or something so I didn't realize I could enter big mode until my last few (best) attempts