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Limasio

46
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A member registered Jun 04, 2019 · View creator page →

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Nice! I definitely found things a bit more challenging this time around. The only change I'd like to see if you guys continue working on this is to add descriptions to the weapons and upgrades in the store just so that it's a bit clearer what they actually do, maybe when you hover the mouse over them or something. Otherwise great stuff!

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better than pb 35 but not as good as pb 22 tbh

Wow thank you so much!!! That really means a lot to us!! :)

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Really cute and fun game! I really appreciate whoever did the sound effects, the old explosion sfx when the otter disappeared had me laughing. The items didn't feel too useful and I didn't really end up using them, even if they were buffed it felt like the hectic nature of managing the salon didn't leave a lot of room to end up using them. Still really fun game! I think I managed to upgrade everything in 31 days with only a few angry customers which was cool. :p

Really fun game! I'd love it if the final score was broken down into different categories just so I knew where to improve, and it looked like some of the UI stuff (like the pouring bar and the timers) were at a slight angle so it was a little hard to time them right, but that's mostly just nitpicking tbh. I also really like the art for all the different dragons (the little dude peeking over the counter was def my fav lol) and the 3D models. Great and cozy game!!!

Loved this, I really felt like I was ratatouille but with a survival horror twist. I liked the platforming controls, they didn't feel floaty and felt just right. The scaling mechanic was also very intuitive and really well implemented. The chef enemy was also cool even if it was very clear that he wasn't cheesed to meet me. But for real great stuff!

Nice score! I kinda wanna start a leaderboard in the description or something with how many people that have gotten super high ones (I think the highest I've seen is ~800,000 lol). Thank you for the feedback though! We're planning on updating our game with a WebGL version sometime after the jam ends so we'll definitely try and iron out those issues. But thank you for playing and I'm glad you enjoyed our game!!  

Thanks! I'm glad you liked our silly little pillbug :P I agree that the shooting to move mechanic probably isn't most original gameplay mechanic, but we needed some mechanic for the player to make sudden corrections in their movement and shooting seemed way more fun than like a dash mechanic or something. Anyways glad you had fun with our game!!

I'm glad you liked our game (especially the cat-shotgun-grappling hook :3), and I appreciate the feedback about the charge meter. Thanks for checking it out on your stream!

For real he don't mess around with that cat gun. Thank you for playing btw!

This might be one of the hardest games I've ever played for the simple fact that the ants are really cute and I don't wanna kill them :p (Really great game though!!!)

Really love the texturing and modeling work! I think the camera movements were a bit much, especially when reversing, but I really loved the concept and would love to see it expanded upon! Good work!

10/10 Made me feel like the giant rat that makes all of the rules.

Really fun game! I think the difficulty curve could use a little bit of tweaking so it isn't as steep and I ran into a bug where if I died and then hit retry it would just take me to the next level instead. But I really liked the artstyle and the gameplay is really fun once you get the hang of it!

This game is really chill and fun! The art reminds me a lot of OpenTTD.

Really creative take on the theme! I really liked the art, and it was really satisfying to go into the different boxes, solve them and then come out and watch the whole circuit light up! Good work!

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Me when I'm the big rat that makes all of the rules (Really fun though good job!!!)

Me when I smile :)

10/10 Sand Land has enlightened me.


(Really funny and cool game though, my only critique would be to add in-air wasd movement to make the platforming a bit more forgiving, Good Stuff!)

Thanks for the feedback! I do agree that the level design could've used a little more balance/variety/polish, especially with the placement of the notes. We also tried to get the ball mode to have more vertical movement in the beginning by having the ground be more hilly so it would launch you up into the air, but ultimately playtesting showed that it hindered movement more than helped it and we had to end up scrapping it since we were running low on time. Anyways thank you for checking out our game and I'm glad you had fun with it!

Thank youu! I'm happy you enjoyed our silly little bug game :)

Thank you!!

Thanks! I was worried that building up speed would end up being too hard/annoying but I'm glad that you enjoyed it!

Thank you!!

Really fun game with a really neat movement mechanic and some really cute art! I can definitely see myself coming back to this one after the jam is over.

A fellow game with a grappling hook!!

I loved the pixel art for this, especially the little intro cutscene. The UI was really good too, I loved how animated the text was, especially how the text in the pause menu swung around. I also liked how unique the controls/gameplay were, the only thing I didn't like about them was how the bats could just stay inside your ship after they hit you, it made it really hard to recover if you were already low on energy. Other than that it was a really fun game though! Good work!

For science! :)

This game is really cool!

I had some trouble figuring out what to do at first and sometimes the blocks wouldn't render until I had to place them, but other than that it was really fun! Good work!

10/10 Reminds me of how bad I am at game design (Fr tho great game!!!)

Really fun and unique take on the theme! I really loved the pixel art too, I think the little snake dudes were my favorite.

Anyways really cool and creative game! I'd love to see this expanded on!

Yep! I think the exact version is up at the top of the pic. Weirdly enough I just found out that it runs if I run it in compatibility mode for Windows 8, so it def seems to be something related to Windows 10.

Pretty cool game! I think it could use a bit more balancing and teach some of the mechanics a bit better (like how the player is invulnerable while dashing) but overall I had fun with it and I liked the art. Good Job!

Hey! I tried to run the game but it keeps crashing whenever I run it. I attached a pic of the crash log it gave me incase that helps. I really like the artstyle though! It reminds me a lot of inscryption. 

Kind of confusing at first but really fun once you get the hang of it! I loved the art of the cat in the top right! (they were very relatable :3)

Really cool mechanic, loved the art style too!

Really creative concept executed super well!

Really cool! 10/10 would terrorize an entire neighborhood as a dog again.

Really fun and addicting game, even with how simple it is! It'd be cool if you could also buy temporary weapons to wipe out enemies, like maybe an anvil that you can drop that does more damage depending on how high up you drop it? Either way, really fun game and I hope see more added onto it soon!

I'm generally not great at puzzle games but I think you guys did a pretty good job teaching the main mechanics and introducing new ones along the way! Plus I loved the art direction and polish.

Thank you! Glad you enjoyed it.