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(+2)

Great idea for a mechanic! The presentation made the game very tense, and I feel like things were well tutorialized, like the toxic fumes if you don't break the boxes in level 2 or having to figure out how to pull some of the boxes in the last level. With more time (game jam, I get it) maybe an even better intro could demonstrate the controls in a safe environment first, before throwing you "into the fire". Overall great concept!

Thank you, I'm glad you liked it!

Congrats for not getting stuck at level 2 like a lot of other people did!
I agree that having more time for the controls would be great, overall they're not very intuitive and having multiple options for each makes it harder to understand.