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Thank you so much for the feedback!

In order of your bullet points.

1. I was thinking the same thing about moving the slide to a trigger! It makes sliding really annoying. Ill also will include the ability to map the controller buttons so people can have any layout that works for them.

2. I did a little tweaking to this so that you don't collide into the green blocks as much. I think in this particular instance, the level design is the issue and needs to be a little more spaced out which would allow for the mouse look wall jumping to be a little more effective.


3. WASD does currently adjust the slide but it is by a extremely small amount right now. I'll make it a more noticeable amount.

4. This does seem a little weird. Ill try to get the camera lean and the slide better aligned.


Thanks again for playing the demo!