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Hi, thank you for a broad feedback! Making it all more chaotic and satisfying was one of our design goal however every time we tried making it a bit more like that we struggled to find a balance between player actually playing the game and a player simply throwing a ball once and watching how the game unfolds making it basically more of a simulation rather than a game. There definitely are solutions to this, we just couldn’t quite nail it.

Good spots though, cheers!