I have an idea. If we make the Trial Spawners in the Trial Chambers a separate structure, the player will play in more random trial rooms. Also we can implement this in a bunch of different structures.
Like:
if <(Level) including (Trial Chambers)?> then
spawn random spawner 1 <slime, husk or zombie> (Previously designed spawner structures)
spawn random spawner 2 <bogged, skeleton or spider>
spawn random spawner 3 <breeze or silverfish>
end
nice idea
Nice, ig I can add that :)