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I have an idea. If we make the Trial Spawners in the Trial Chambers a separate structure, the player will play in more random trial rooms. Also we can implement this in a bunch of different structures.

Like:

if <(Level) including (Trial Chambers)?> then

spawn random spawner 1 <slime, husk or zombie> (Previously designed spawner structures)

spawn random spawner 2 <bogged, skeleton or spider>

 spawn random spawner 3 <breeze or silverfish>

end

nice idea

Nice, ig I can add that :)