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Nice concept and I liked the variety of attacks you are able to do. I do think a lot of the player's animations are a little stiff and don't really sell the impact of the attacks, and the game can tend to get a little repetitive in the fights as there isn't a resource system/combo system/whatever to keep the player on their toes. I think with something like that the game would be a lot more fun, but that's just me backseat designing. Overall, interesting entry :)