Sweet little strategy game, but maybe needs a little more challenge? Honestly, I never quite got all the systems. The first two times I died because I ran out of influence I think, though I'm not sure what exactly that is, then on my next run I got a good resource pool before I had to start drilling and I could easily make up for the lost happiness every time, so I eventually stopped playing. Pretty fun concept, though, and I think with some balancing this could turn out pretty neat.