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Thank you for such detailed feedback!

The story was written directly from my head into text and barely changed during its integration into the game. It was more of an improvisational process, so I understand that it might feel a bit text-heavy. Initially, I planned to tell the beginning of the story through a video, but I later dropped that idea.

As for the performance, I added the grass in a hurry and noticed that it caused framerate issues, but unfortunately, there wasn’t enough time left to optimize it. I’ll definitely take this into account in future updates and aim to make the game run more smoothly.

Once again, thank you for your attention to detail and suggestions! It really helps me see where improvements can be made. I’m glad the story caught your interest, and I’ll do my best to better balance the narrative and gameplay in future versions. 🤓📝