Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

In Godot 4.3 you can directly import .fbx files. Then create a new inherited scene from them. Select your new scene and click on surface material override. Under albedo drop the png texture file. No need to import in blender.

Yea they Just recently brang it out, i think 11 days ago , normaly you can import fbx and The Textures are all ready on It but in Not every Fbx file

Yes. Before 4.3 it was also possible to use fbx but with a plug-in. Hey what are you doing, hop on 4.3 already 😛

(1 edit)

The Plugin never worked for me , but i am changing soon to 4.3 , backuping Files , Very important