A wonderful experience! It's a very meditative stroll through a humanity's graveyard, where you're just collecting the last scraps of technology. Really liked the setting, which managed to be varied despite its "monotonous" nature (such as the designs for each of the stations. My favourite was the Oil station, looks like a mixture between a Brutalist hotel and an oil rig). The controls for the tank were intuitive, with many bells and whistles, so by the end I felt like its driver, despite the short length of the game. The main gameplay loop was definitely Death Stranding-like; monotonous, but solidly done. My favourite part was that each delivery had multiple parts, each named a different thing (like rations of different flavours). Great attention to details!
Of course, the ending is amazing. Even though you showed it in the trailer (spoiler alert!), it was really something. Delivering that package in a race against time, then rolling down the hill at full speed as the timer runs out was exhilirating. And the calm at the end where you just contemplate what happened and what comes next... Fantastic.
Also, not many small indie dev people do this, so thank you for the great trailer for this game! Found out about it on Youtube and this calm desolation really gripped me.
Once again, thank you for making this game, and all the best on your future endeavours!