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I'm glad the enemies tell you when they're going to attack, but I feel like the combat isn't responsive enough to react effective. Sometimes dodges dashes you far, sometimes it seems you don't move. And only being able to dodge left is really limited. Both of my runs were ended by somehow having all my controls locked with nothing to do. Idk what happened, maybe there's an invisible health bar that drained and I died. Idk.

(+1)

Thanks for playing my game! Not being able to move is a bug that I unfortunately couldn't fix in time. And while the game is playable from start to finish,  that specific bug has ended many, many runs. And that is extremely unfortunate (Especially because what happens in the final cutscene was the entire idea of this game. The final dialogue sequence was pretty much the first thing I thought of). And about the dodge thing, yeah. My code for that was handled horribly and caused it to be a little buggy, and the way that code worked made it so I couldn't really make the player dodge in whatever direction. Thanks for checking out the game regardless, I really hope that in future jams I'll be able to fix major issues like this. Though for now I hope the game is playable enough to still be enjoyed. Thank you!