Here's' mine: https://itch.io/jam/day-3/rate/2190885
The only download is from the day 1 creator who wanted to check it out
Nulify1432
Creator of
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( with Unity) I made this for day 1: https://itch.io/jam/day-1/rate/2187828
So, create a new project in Unity, and after that, locate where the new project is saved, and move everything (the script assets, etc.) from the files I gave you into the file in your new project. Unity should automatically import all the assets and scripts into your new project, basically replicating mine. So if you're new project is called "Kick it" and you saved it inside a folder called "Unity projects" go to Unity projects, click on "Kick it" and then paste everything you copied from my project files
Since this is a jam where you have expand upon the game, you should envision the game, and ONLY implement the main mechanic, so for the platformer, think of what you want to make it special, and only implement that along with the basics. This is just my advice, and what I did to submit a game even though I had no time. Hope this helps :)
I tried uploading the zip files, so if you download them, you can edit the project, but obviously, for itch.IO, you need to make your game playable on your page, even though this jam isn't about that. And its giving me errors, saying: "too many zip files (17818 > 1000) Please try deleting the ZIP file and uploading another one. How do I fix this issue?