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I liked the visuals and overall atmosphere. The main thing I missed was a way to distinguish between different types of creatures, especially when I had to drop some of them. I found a number of stats a little overwhelming for real time and also didn't really see the need to mix body values in a different way than just maxing the most relevant ones.

I think by the end, maxing the most relevant ones + brain is pretty viable. But it's very difficult to make a game like this challenging & easy to understand, if the stat requirements for things were tighter, the game might be a bit too confusing/difficult for a jam entry.

Glad you enjoyed though!