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(2 edits) (+1)

Quite cool! Reminds me of the game COLOSSATRON by Halfbrick - with some important differences! I'm not sure whether there was a win condition, but if you were to work on this game post-jam, I believe it could be turned into a really good arcade game. For example - the win condition could be similar to what COLOSSATRON does, namely, you have to destroy a certain amount of landmass (in your game, that could be the little drones that attack you) in order to proceed, so that you can buy upgrades, etc.

Definitely a high Creativity and Enjoyability score from me! I'd really like to see where this goes with some more work. (4 days is not a lot of time - and I think we gamedevs all know that, haha 😅)

EDIT: Just noticed this has only 6 ratings. Definitely needs some more! 💖

Thank you so much! I love that you made the connection to COLOSSATRON, it certainly was an inspiration. I loved that game as a kid. There was supposed to be a win condition of survive 15 minutes, but it seems I messed up the UI, so its outside of the screen in lots of devices along with the score counter, whoops. Your idea might actually work better for a full game though, great suggestion! And yes, this being my first time, I quickly found out 4 days is not a lot of time, especially when I'm trying to learn new stuff lol. Thanks again for the kind words!