I hope you'll submit a working version after the jam - we'd love to see your work. It's about the fun in creating games, not "winning"; it's not a competition! :)
ascpixi
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Really enjoyable! Reminds me of Superliminal -although the game mechanic itself is very much different! My time is 48.23869 seconds, but I think I would be able to get a better one if I tried hard enough, haha! 😅
I'd like to see a leaderboard implemented, so that people could fight head-to-head. Maybe a replay viewer as well, similar to how Dark Souls displays previous deaths, so that you could see the person ahead of you in time! Very cool, I'd like to see this developed further. 💖
Really good - I feel like this is the perfect adaptation of Sokoban for this theme! The puzzles were challenging, and overall, I can't really say anything too negative about the game. If this were to be continued with some polish (maybe stylized, something akin to Baba Is You?), I feel like this would make for a great standalone game. Keep up the good work! 💖
Quite cool! Reminds me of the game COLOSSATRON by Halfbrick - with some important differences! I'm not sure whether there was a win condition, but if you were to work on this game post-jam, I believe it could be turned into a really good arcade game. For example - the win condition could be similar to what COLOSSATRON does, namely, you have to destroy a certain amount of landmass (in your game, that could be the little drones that attack you) in order to proceed, so that you can buy upgrades, etc.
Definitely a high Creativity and Enjoyability score from me! I'd really like to see where this goes with some more work. (4 days is not a lot of time - and I think we gamedevs all know that, haha 😅)
EDIT: Just noticed this has only 6 ratings. Definitely needs some more! 💖
Woah, I absolutely love the blend of 3D and 2D in the game. This definitely gets a high Style rating from me. The gameplay was quite enjoyable - although, up to the last galaxy, it was quite easy - the difficulty spike on the last galaxy is a bit too high! Still, it was really fun playing it. With some more polish (adding audio, etc.), I believe it would make for a great mobile game. Good stuff! 💖
The game being frog-themed gets an immediate bonus from me, haha :)
It feels a bit rough around the edges, though. Still, a pretty nice entry! I really like the fact that it has a leaderboard - I have a feeling that, with some improvements and additions like an upgrade shop, it would make for a good mobile game. 💖
I'm glad you caught what I was going for - Fez was definetly the biggest inspiration for this game with the visuals and music. I even listened to Disasterpeace while working on the game, haha!
The movement controller was definetly a hard thing to get right - it was the first time implementing wall jumping, so that's why it might seem a bit wonky in certain scenarios. I'm glad you had a positive experience overall, though! Thank you! 💖
this is amazing! can't believe this has only 15 votes... T-T i absolutely love the concept, the music works beautifully with it, the black background with the neon colors are a perfect combination! the scripts themselves that handle that much objects must have also taken a lot of effort, because i have no idea how you guys managed to handle so many objects without any framerate drops o.O
very cool concept, reminds me a lot of TAG: The Power Of Paint, good job!!! :D