Thanks for the feedback! I'm really glad it resonates with you, especially as a visual learner. I actually see it as more of a puzzle game myself. That might be why it works well for those of us who don’t always connect with traditional methods. My 10-year-old nephew even said it’s a really good game—he managed to finish it on his own after I explained the concepts in the first few levels. agree that the quest could use some adjustments to better explain the rules and then just give clues on how to build the molecule, letting the player take their own approach. There’s still a lot of work to do to make it a good educational tool, but feedback like this gives me some great ideas for improvements. Thanks again! 😊
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It is a very nice educational tool that makes learning entertaining but still by definition it cannot be a game because there is no win or lose state or gameplay loop for that matter. That’s not a bad thing and I am not downplaying it by any means. In fact I don’t think this should be a game it is already great being what it is. An educational tool that makes it more accessible to learn chemistry for a specific group of people who like you said “don’t always connect with traditional methods”. Though I do agree it feels more gamey than most educational tools which is the part of it that I like the most eg. selling your molecules and instantly getting information about them which is both rewarding and useful to learn more about the elements. If you are going to work on this project more in the future I wish you best of luck with it!