A small and simple game. The style is very striking, and the fits the concept well.
However the use of sliders broke that style a bit, and got confusing later on figuring out which slider controlled which furniture object. This was a little frustrating at times. It was also a little unintuive and difficult to get exactly right.
Since you guys have such a nice style, maybe there are ways to incorporate the ui, and gameplay controls into that style (sliding the objects directly to change their sizes? Holding them and then pressing q/e to shrink/grow them? etcetc).
Nice work regardless. I can imagine it being an almost therapeutically chill experience :)