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A small and simple game. The style is very striking, and the fits the concept well. 

However the use of sliders broke that style a bit, and got confusing later on figuring out which slider controlled which furniture object. This was a little frustrating at times. It was also a little unintuive and difficult to get exactly right.

Since you guys have such a nice style, maybe there are ways to incorporate the ui, and gameplay controls into that style (sliding the objects directly to change their sizes? Holding them and then pressing q/e to shrink/grow them? etcetc).

Nice work regardless. I can imagine it being an almost therapeutically chill experience :)

(+1)

Yeah I get how frustrating it get to ruin a well scale piece by mistake. But I am currently changing to to use direct object interactivity and remove the slider to reduce the UI clutter and make more space for other quality of life improvement on the next update. Thanks a lot for the feedback and I am really glad that you enjoyed the game

That sounds good! Goodluck with future updates 😁👍