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Scaley Furniture's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1433 | 3.680 | 3.680 |
Overall | #2297 | 3.227 | 3.227 |
Creativity | #2653 | 3.240 | 3.240 |
Enjoyment | #3344 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yeas it does fit quite nicely in there
Development Time
48 hours
(Optional) Please credit all assets you've used
I would like to credit kenney for the amazing 3d models
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Comments
A small and simple game. The style is very striking, and the fits the concept well.
However the use of sliders broke that style a bit, and got confusing later on figuring out which slider controlled which furniture object. This was a little frustrating at times. It was also a little unintuive and difficult to get exactly right.
Since you guys have such a nice style, maybe there are ways to incorporate the ui, and gameplay controls into that style (sliding the objects directly to change their sizes? Holding them and then pressing q/e to shrink/grow them? etcetc).
Nice work regardless. I can imagine it being an almost therapeutically chill experience :)
Yeah I get how frustrating it get to ruin a well scale piece by mistake. But I am currently changing to to use direct object interactivity and remove the slider to reduce the UI clutter and make more space for other quality of life improvement on the next update. Thanks a lot for the feedback and I am really glad that you enjoyed the game
That sounds good! Goodluck with future updates ๐๐
This game definitely has the same energy as A Little To The Left or maybe Unpacking.
Like others said, It'd be cool to see a bit of UI facelift but I think it's a neat little game, I really liked it!
The UI does need more than a facelift XD. But I will give more thought and time on the next update since it was rushed. I am thrilled that you liked the game. Thanks a lot for the feedback dude really appreciate it <3
It could use some quality of life improvements and UI tweaks but it's a fun little game. Maybe if you had to rearrange things and scale them correctly, all with just the mouse, instead of unlabelled sliders?
Yeah the UI was really rushed and adding direct object interactivity is my top priority. I will make sure to add it asap on the next update. Thanks a lot for the feedback really appreciate it <3
Nice. Reminds me off something like unpacking. I think some indicators which slider scales which object would have been cool. Or event better be able to scale the objects not with ui but via direct interaction with them. Otherwise well done :)
Thinking about it now, it absolutely make sense. It will be a great addition and reduce the UI clutter and make it easier to make more complex levels without cluttering the screen with sliders. I will make sure to add it on the next update. Thanks a lot for the feedback really appreciate it
Nice game, simple but effective idea and style. Along with all the feedback already given by others, i would suggest adding in further versions a way to enlarge the reference image
That is a great addition and quality of life update. I would make sure to add it on the next update. Really appreciate the feedback <3
I like the idea, and enjoyed playing but felt it could have done with a bit more expansion on the main mechanic
I have thought about adding a timer and bonus rounds. But if you have any ideas I would really appreciate. I will test them around and maybe add them to the next update !
Interesting puzzle!
It would have been cool to have a gizmo to scale directly the object instead of a slider, but I get it, it's a jam
Ooooh the gizmo idea is amazing addition. Maybe I will switch around next update for it to use gizmo. Thanks a lot for the feedback really appreciate dude <3
I think you should remove the sliders and make it so clicking and dragging on an object changes its scale.
That is a really good idea to test around. I will make sure to give it a try and maybe it will be in the next update. Thanks a lot for the feedback, really appreciate it
Cute concept! Just wish the sliders would indicate which object it was for
Thanks a lot for your feedback, really appreciate it. Yeah I know it get confusing with all of the slider. But next update would add that. Stay tuned for it !
Really cozy vibes, love how the room slowly builds up with furniture as we progress through the levels. And I love the color palette you chose! I wish the scaling sliders were a little bigger - it was a little difficult to click on and drag, especially when they were all in the corner. Overall, nice game :)
Thanks a lot for your feedback really appreciated<3 I will make sure to update the sliders on the next version
this was super cute! fun little puzzler and theres so much potential. love the style too
Awww thanks a lot for the feedback. Really appreciate it <3
cozy little game, very relaxing
some feedback: make icons beside each "toggle" so the player does not get lost. Also, maybe try to implement some additional challenge (at least for my taste), maybe change the perspective in different levels?
great entry, congrats ๐๐๐ผ
Thanks a lot for you feedback, I am glad that the game atmosphere came across! Yeah the icons were in the plans but did get to it in time, but I will be sure to add them on the next update. I also thought about a timer which would be a great extra challenge
This is such a nice cosy game! It feels so natural, I genuinely find myself questioning how this hasn't been done before :)
Awww thanks a lot for you kind feedback. Really appreciate it. I wish I would have been able to add more polish. But hopefully next year will be better
Labels (or even icons!) on the sliders would've saved me some frustration when I accidentally resized something I'd just got right :P
Yeaaah, I knowwww. I noticed that I needed them really late. But I will added them eventually and maybe update the game after the voting is up :)