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Thank you for your feedback!

That's a really nice idea, either platform outlines or some kind of opacity change. It would be a bit of a pain to change this for all "objects", though - do you think it'd be okay to have these features in early levels only? (I'm envisioning co-op gameplay for later, and this would not work)

If it's possible, I think it's better to do so for all levels. That way it is more consistent.

Well it wouldn't work for co-op, for example if one player is red and the other blue, platforms can only adapt their graphics to one of the players. Maybe I will implement it as an option, only for single-player levels.