Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

It runs smoothly, though it didn't feel fast due to the unnecessary clicks. It doesn't matter which card you click, there is at most one possible move, so you could just remove the need to click on the empty space, even more so because you cannot deselect a card once you have clicked on it. Only half the clicks needed, whoosh!

Also in a physical variant of this kind of game you can always move several stones/cards/whatever at once when they are in the same column/row which also speed ups the game significantly.

I found the sounds to be a bit unpleasant to the ear if heard repeatedly.

Thank you for playing and your feedback :) 

I completely agree; I'm not particularly satisfied with this game and it has a lot of problems, some obvious, some not so much.

I had planned to do something completely different for this jam, something more like a narrative mini-visual novel with a puzzle game interspersed between, but I got the flu and did not have the energy/mental capacity to write or work fast/efficient to pull that of, so I just kinda threw this together right before the deadline. It's got a lot of issues.

Again, I really appreciate your feedback.