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(2 edits)

Awesome to see another music-based game in the jam! There’s a neat ebb-and-flow to the gameplay trying to weave between rocks in time with the music. It was fun trying to get my special move (not sure what it’s called) on the beat too. I also really enjoyed the collage aesthetic, and the music was super chill while still providing a strong beat.

I did find some of the hitboxes and timings a bit mean - you can only just make it through some on time, and some are really pixel-perfect. There also don’t seem to be any invincibility frames after getting hit, so you can take damage what looks like every frame - several times I lost all of me health on one wall in about half a second. I think adding those would make the game a lot more enjoyable!

Nice work overall!