Nice! Maybe the camera is a bit too close to the character, a more distant view would have made it easier to move around confidently.
That said, I love games where the player gets to be a bit of a level designer, great job!
I do have one suggestion if you decide to continue developing the game: after a game over, start the new attempt with all the objects already positioned as they were in the previous attempt, and allow the player to sell or move them. This way, they don’t have to redo everything from scratch but can just adjust what didn’t work