nice parallax mapping. games that account for choices can be very challenging to make and keep track of, I'd know from my own experience trying to make a similar game and never finishing it, so good luck with the rest of the chapters.
main point of feedback i'd give is a few inconsistencies with some character dialogue being in "" quotation marks and others aren't, and a few spelling and grammar mistakes. (Sometimes not capitalizing first letter of a new sentence (i'm doing that right now but thats just how i type messages 🐈))
I do like the use of text codes for changing text size and colours, makes dialogue more interesting to look at, and having pauses after full stops and commas make it flow better.
a few sound effects, like the chicken bwark, mute the music while being played, are you using ME sounds for them instead of SE?
unfortunately the game froze upon damaging the battler during the first combat encounter, it might be an issue solely with the browser version, so if you'd like further feedback i'll try downloading instead. 🐈