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I've really enjoyed playing so far, the story and the direction you're taking the game seem to be very promising and I like how you know what you're making - a lot of games try to be everything, so it's great to see you're focused on content that makes sense for the story you have in mind.

My only frustration with the game is how many forced pauses you've used in the dialogue - I get that you're trying to simulate that sort of shy stuttering, natural flow and moments of speechlessness but, in my opinion at least, it's frustrating having to wait 5 seconds to read 3 words; especially when it seems to be every other sentence has dot dot dots, and the dialogue often pauses at the end of a sentence or at a comma too.

But yeah, great work! The above is my only criticism, and it's fairly minor, all things considered - I loved everything else.

Hi! Thanks for the positive words and feedback.

There is an Instant Text setting in the game's Options menu for those who dislike the pauses in dialogue. :)
Just turn up the text speed until it says "Instant".

When giving feedback I like to pair a bunch of positives with at least one negative to offer something constructive.... you're making things difficult for me by invalidating the only one I had :P

Thank you so much!

Awwwe, this was wholesome XD

Thank you for all the positive feedback, as well as the attempt at being constructive :)

Thanks for playing!!

That seems awkward still to have to put text to instant to bypass that

Some people have told me they really like the pauses in dialogue, and some people have told me they dislike them. 

Both options are present for those who want them.