Thank You for the feedback! We tried making the theme of the game tied to the story, where you leap into the nightmare of a kid and you have to kill them, also you can't escape the bounds of the dream. But we can see it didn't quite come across that way! Difficulty is definitely something we're going to have to balance, and we're glad we got a lot of feedback about it in this game jam! As for innovation, the way I see it is that everyone in this jam was able to innovate and create something new for the world to see. We all created our own game with ideas and concepts that we pulled from the world around us; our own perspective that we can show everyone!