I'm getting a consistent blue-screen crash (just the program, not the computer) whenever, as the cultist, I successfully commit murder.
Oh! Also, one of the town names contains a racial slur -- the one that refers to the Roma, starts with a G, and has no vowels other than Y. The game correctly identifies it as a slur if you use it (it's in the Profane Book) but it also showed up in a town name, G***yville, which it shouldn't.
Viewing post in Sternly Worded Adventures comments
I managed to get past that part on a re-play, but I'll keep an eye out and keep trying the Cultist until it happens again. Worst case scenario I can just screencap it.
Yes, I guessed that they were all real place names. Still probably worth removing that specific town from the database, though, or adding a line of code to exclude it.
It happened again and I captured it!
Error
rpg/adventure.lua:352: attempt to call field 'setAreaFlag' (a nil value)
Traceback
[love "callbacks.lua"]:228: in function 'handler'
rpg/adventure.lua:352: in function 'onTypeDeath'
rpgenemy.lua:162: in function 'onDeath'
rpgview.lua:1150: in function 'onEnd'
rpgview.lua:1374: in function 'update'
main.lua:113: in function 'update'
[love "callbacks.lua"]:162: in function <[love "callbacks.lua"]:144>
[C]: in function 'xpcall'