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(+1)

Is it possible to mask the effect. For example using depth to only have the data mushing appear far away from the camera?
Very cool post process effect!:)

(+1)

Thanks! Yes, this is possible.
To achieve this, you'll need to use the depth buffer for the effect and adjust the distance (r.Datamosh.Buffer 2, r.Datamosh.DepthBuffer.Distance for example ~0.1).

Cool!:)
Thanks for the quick response.