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(+1)

This is the optimal dungeon layout

optimal for what? it's way bigger than it needs to get all the loot

(1 edit)

Big dungeons are way easier than small ones. There is no downside.

(1 edit)

there is a downside, and it is having way more enemies, but tbh that's more of a time waster than an actual difficulty increase, the dev needs to add more complex enemies that make bigger rooms actually difficult