for #2 should it really be posted if it's THAT early id development?
just enough randomness
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i think insanity mode just happened to be a LOT easier that version, and yes increase the range for those wands, just make it travel further before circling but not make it circle over a wider area so it can actually be useful for cramped spaces AND wider spaces, at least able to get some damage off
5 days later after an update, i FINALLY beat the boss, didn't lose my shield from wistful ward (or whatever that relic was called)
later died cause i chose one of these wands that has the projectiles circle the player, those things are trash cause of their short range, they need more range to be good
also beat inasity mode second try, it was not that hard, the trick is to use high damage staffs and mainly going for forge upgrades, while keeping the rooms small, along with good dodging and taking it slow, also keep the velicity from getting too low so you can actually hit stuff, but besides that focus on firerate and damage