a half hour of that 4 was fixing up the build system for webgl in unity editor, so I didn't get to test it on a web build. The rotation speed is about 5-10x faster in the editor play mode and since submission was last-minute, I definitely didn't have time to build it again lol
I'm still working on snappier player controls - I wanted momentum to be an element, but that function takes a lot of tuning to get a good balance of weight vs responsiveness
that said, thankya