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Very cool homebrew! Def a solid effort for a GBStudio project, but the original game played much, MUCH better.

Here, the witch feels super slow and heavy - it takes forever to get up to speed, and vertical directions barely respond at all! Since GBC has a much lower resolution than ZX Spectrum, the flip-screen format doesn't really work anymore, especially since the speed resets each time you enter a location.

Also, the landing pads work very hit-or-miss.

Hello 👋 

Thank you for your comment, you are absolutely right. Unfortunately, many things cannot be solved with GBStudio 2.0, for example antigravity, in principle, only with engine modification, which allows this only in motion. But let's admit that this is an old, senile old witch who can't move quickly and is also unstable in landing. :)