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I just tried the game. The atmosphere is charming and the game is quite polished. There's attention to detail and that's really nice. For instance I tried to go on a water tile on the map and there was a proper animated sprite for half submerged character. I'm not a huge fan of that kind of game but I can feel the homage to classic rpg/jrpg . You should ask to a fan of classic rpg/jrpg if they like the pace/style because you can't have an objective view on that from me. Then, I'm not sure if the crafting mechanics are really key for the game. Finally, I'm assuming you made the art for this, it's nice.

Impressive work for a gamejam overall!

Oh and by the way, you can go through the tutorial without taking the sword... I learned that the hard way:

(+2)

You went to the wrong neighborhood.