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Ohh man, this is nice. I like how the game uses a few tricks to achieve a retro look: chromatic aberration, scanlines, monochrome graphics; but you've left the controls playing smoothly and focused on the mood lighting. The grotesque and menacing creatures of the deep, heralded only by quiet cracking and clicking noises, suggesting some sort of shelled carapace, are a sight to behold! I appreciated the arcade style of the game to provide some points to aspire towards, but no points - or untold riches - could convince me to venture back down into those depths knowing what lurks there...

Thanks! it was hard to achieve all of this even though its simple, I submitted this a couple of hours before the jam closed, but I spent a lot of days working on this in between breaks from university, Ill check out you submission, I know everyone who submitted had to work a lot and we all deserve a lot, thanks!