Bro its been like 2 years. How are the base mechanics not in place. Holy shit.
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That is really simple. We have a small team (4 people) working on it. There are mechanics never made before so if something isn't fun after it's built we need to rebuild it, normally for things like this you'd just take from other games, but without combat we need to build unique systems to make moments between main narrative more interesting. Unique systems take interations.