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(+3)

The burger was inside us all along! Great collab and foray into the wonderful world of 3D horror. I liked the narrative setup of the game and how you built the scene from a mundane and ordinary one to a very unusual and unsettling one. The environmental design of the parking lot, with its twists and turns, did make it an easy and non-stereotypical setting to explore this idea. I think the other comment does a great job of encouraging thinking about the flow of scripting actions in scene and really crafting a smooth and expected path of actions for how the player is expected to enter the kitchen and then the freezer. What leads them in there to the disturbing climax? 

(+2)

Thank you so much for your thoughtful feedback! We're really glad that you enjoyed the narrative and found the progression from the ordinary to the unsettling engaging. Crafting an environment that feels both familiar and eerie was a big focus for us, so it’s great to hear that the parking lot design worked well for you. We appreciate your insights on the flow of actions in the scene too. Ensuring that players naturally make their way to the kitchen and freezer without feeling forced is something we're continuing to refine. Your comments definitely help us think about how we can better guide the player through the experience to that disturbing climax. Thanks again for playing and sharing your thoughts! :)