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It is a pleasant surprise to see that the game has been updated. I would like to bring some aspects of the game to your attention.

The player can still be invulnerable when Mangle enters the office. Although I do appreciate that she jumpscares you after a set amount of time, she still waits for the player to flip down the camera manually. This attribute of Mangle, combined with the fact that Foxy will not move if you keep the camera on him, allows for the player to be invulnerable until their power runs out. Perhaps she should forcibly flip the camera down and jumpscare the player when the set amount of time has passed.

Another issue is that you state that Mangle now plays footstep sounds when she moves away from the door. Of course the office window still works for checking if she is by the door or not but, I could not hear any sound to indicate that she had left. I could hear Foxy's running sounds and his banging at the door but Mangle's footsteps were never audible.

I do value the changes made to the power drainage rate and tablet button. I look forward to what you have in store for us in the next update.

(+1)

Mangle should automatically attack on her own after a short period of time waiting in the office, regardless if the cameras are up or not. Did this not happen?

Also, the footsteps are there, but I might have made them too quiet.

Anyway, thanks for playing and thank you for the feedback!